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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void LimitViewRoll
(
FRotator & ViewRotation,
float InViewRollMin,
float InViewRollMax
)
Remarks
Limit the player's view roll.
Parameters
| Name | Description |
|---|---|
| ViewRotation | ViewRotation to modify. Both input and output. |
| InViewRollMin | Minimum view roll, in degrees. |
| InViewRollMax | Maximum view roll, in degrees. |