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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
UFUNCTION (BlueprintCallable, Category="Game|Player", Meta=(DeterminesOutputType="ModifierClass"))
virtual UCameraModifier * FindCameraModifierByClass
(
TSubclassOf < UCameraModifier > ModifierClass
)
Remarks
Returns camera modifier for this camera of the given class, if it exists. Exact class match only. If there are multiple modifiers of the same class, the first one is returned.