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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
static float CalcRadialShakeScale
(
class APlayerCameraManager * Cam,
FVector Epicenter,
float InnerRadius,
float OuterRadius,
float Falloff
)
Remarks
Internal. Calculates shake scale for a particular camera. Returns the intensity scalar in the range [0..1] for a shake originating at Epicenter.