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Concept used to verify a user-defined attribute type with its TAttributeTypeTraits::Blendable value set to true
| Name | CBlendableAttribute |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AttributeTypes.h |
| Include Path | #include "Animation/AttributeTypes.h" |
Syntax
struct CBlendableAttribute
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
decltype(Val.Multiply(.5f), Val.Accumulate(Val, 1.f,(EAdditiveAnimationType) 0), Val.MakeAdditive(Val), Val.Interpolate(Val, 0.5f)) Requires
(
T& Val |
Animation/AttributeTypes.h |