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Interfaces For Working With Encoded Animations Structure to hold an Atom and Track index mapping for a requested bone. Used in the bulk-animation solving process
| Name | BoneTrackPair |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimEncoding.h |
| Include Path | #include "AnimEncoding.h" |
Syntax
struct BoneTrackPair
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AnimEncoding.h | |||
BoneTrackPair
(
int32 Atom, |
AnimEncoding.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AtomIndex | int32 | AnimEncoding.h | ||
| TrackIndex | int32 | AnimEncoding.h |