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Description
Begins the process of releasing GPU sprite resources. Memory will be freed during this time and the pointer should be considered invalid after this call.
| Name | BeginReleaseGPUSpriteResources |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
| Include Path | #include "FXSystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp |
void BeginReleaseGPUSpriteResources
(
FGPUSpriteResources * Resources
)
Parameters
| Name | Remarks |
|---|---|
| Resources | The resources to be released. |