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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
namespace Audio
{
ICompressedAudioInfo &42; Audio&58;&58;CreateSoundAssetDecoder
&40;
const FName & InRuntimeFormat
&41;
}
Remarks
Returns a decoder for the sound assets's given compression type. Will return nullptr if the compression type is platform-dependent.