Navigation
Unreal Engine C++ API Reference > Runtime > Engine > AudioPluginUtilities
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioPluginUtilities.h |
Include | #include "AudioPluginUtilities.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioPluginUtilities.cpp |
static FString GetDesiredPluginName
&40;
EAudioPlugin PluginType
&41;
Remarks
This function returns the name of the plugin specified in the platform settings.