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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include | #include "Animation/Skeleton.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
namespace VirtualBoneNameHelpers
{
FString VirtualBoneNameHelpers&58;&58;AddVirtualBonePrefix
&40;
const FString & InName
&41;
}