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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UVariableFrameStrippingSettings
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/VariableFrameStrippingSettings.h |
| Include | #include "Animation/VariableFrameStrippingSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/VariableFrameStrippingSettings.cpp |
void PopulateDDCKey
(
const UE::Anim::Compression::FAnimDDCKeyArgs & KeyArgs,
FArchive & Ar
)
Remarks
Generates a DDC key that takes into account the current settings, selected codec, input anim sequence and TargetPlatform