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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/USkeleton
- UObject::PostInitProperties()
- USkeleton::PostInitProperties()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include | #include "Animation/Skeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
virtual void PostInitProperties&40;&41;
Remarks
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.