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Unreal Engine C++ API Reference > Runtime > Engine > Animation > USkeleton
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include | #include "Animation/Skeleton.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
int32 GetSkeletonBoneIndexFromMeshBoneIndex
&40;
const USkinnedAsset &42; InSkinnedAsset,
const int32 MeshBoneIndex
&41;
Remarks
Get Bone Tree Index from Reference Bone Index Index of BoneTree Index
Parameters
Name | Description |
---|---|
InSkinnedAsset | SkinnedAsset for the ref bone idx |
InRefBoneIdx | Reference Bone Index to look for - index of USkinnedAsset.RefSkeleton |