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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/USkeleton
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include | #include "Animation/Skeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
const TArray< FTransform > & GetRefLocalPoses
&40;
FName RetargetSource
&41; const
Remarks
Get the local-space ref pose for the specified retarget source. the transforms for the retarget source reference pose. If the retarget source is not found, this returns the skeleton's reference pose.
Parameters
| Name | Description |
|---|---|
| RetargetSource | The name of the retarget source to find |