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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/USkeleton
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include | #include "Animation/Skeleton.h" |
const TArray< FName > & GetExistingMarkerNames&40;&41; const
Remarks
Get existing (seen) sync marker names for this Skeleton.