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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/USkeleton
Syntax
TArray< TSoftObjectPtr< USkeleton > > CompatibleSkeletons
Remarks
The list of compatible skeletons. This is an array of TSoftObjectPtr in order to prevent all skeletons to be loaded, as we only want to load things on demand. As this is EditAnywhere and an array of TSoftObjectPtr, checking validity of pointers is needed.