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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/USkeleton
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include | #include "Animation/Skeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
void BuildLinkupData
(
const USkinnedAsset * InSkinnedAsset,
FSkeletonToMeshLinkup & NewMeshLinkup
)
Remarks
Build Look up between SkinnedAsset to BoneTree
Parameters
| Name | Description |
|---|---|
| InSkinnedAsset | : SkinnedAsset to build look up for |
| FSkeletonToMeshLinkup | : Out mesh linkup data |