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Unreal Engine C++ API Reference > Runtime > Engine > Animation > USkeleton
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include | #include "Animation/Skeleton.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
int32 BuildLinkup
&40;
const USkinnedAsset &42; InSkinnedAsset
&41;
Remarks
Build Look up between SkinnedAsset to BoneTree Index of LinkupCache that this SkelMesh is linked to
Parameters
Name | Description |
---|---|
InSkinnedAsset | : SkinnedAsset to build look up for |