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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UPoseAsset
- UAnimationAsset::RemapTracksToNewSkeleton()
- UPoseAsset::RemapTracksToNewSkeleton()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
| Include | #include "Animation/PoseAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
virtual void RemapTracksToNewSkeleton
(
USkeleton * NewSkeleton,
bool bConvertSpaces
)