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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UPoseAsset > API/Runtime/Engine/Animation/UPoseAsset/GetPoseNames
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
| Include | #include "Animation/PoseAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
UFUNCTION (BlueprintPure, Category=PoseAsset)
void GetPoseNames
(
TArray < FName > & PoseNames
) const
Remarks
Returns the name of all contained poses