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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UMorphTarget
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/MorphTarget.h |
| Include | #include "Animation/MorphTarget.h" |
virtual bool UsesBuiltinMorphTargetCompression&40;&41; const
Remarks
Return true if this morph target uses engine built-in compression