Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UMeshDeformerInstance
- UMeshDeformerInstance::ReleaseResources()
- UOptimusDeformerInstance::ReleaseResources()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/MeshDeformerInstance.h |
| Include | #include "Animation/MeshDeformerInstance.h" |
virtual void ReleaseResources&40;&41;
Remarks
Called when persistent render resources should be released