Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UMeshDeformerInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/MeshDeformerInstance.h |
| Include | #include "Animation/MeshDeformerInstance.h" |
Syntax
struct FEnqueueWorkDesc
Remarks
Structure of inputs to EnqueueWork.
Variables
| Type | Name | Description | |
|---|---|---|---|
| EExectutionGroup | ExecutionGroup | ||
| FSimpleDelegate | FallbackDelegate | Render thread delegate that will be executed if Enqueue fails at any stage. | |
| FName | OwnerName | Name used for debugging and profiling markers. | |
| FSceneInterface * | Scene | ||
| EWorkLoad | WorkLoadType |