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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UMeshDeformer
- UMeshDeformer::CreateInstance()
- UOptimusDeformer::CreateInstance()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/MeshDeformer.h |
| Include | #include "Animation/MeshDeformer.h" |
virtual UMeshDeformerInstance &42; CreateInstance
&40;
UMeshComponent &42; InMeshComponent,
UMeshDeformerInstanceSettings &42; InSettings
&41;
Remarks
Create an instance of the mesh deformer.