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Deprecated * UE::Anim::Retargeting::RetargetPose has been deprecated as retargeting while evaluating pose data from a DataModel is now handled/performed implicitly
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceHelpers.h |
| Include | #include "Animation/AnimSequenceHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceHelpers.cpp |
namespace UE
{
namespace Anim
{
namespace Retargeting
{
void UE&58;&58;Anim&58;&58;Retargeting&58;&58;RetargetPose
&40;
FCompactPose & InOutPose,
const FName & RetargetSource,
const TArray< FTransform > & RetargetTransforms
&41;
}
}
}
Remarks
Retargeting the provided pose using the retarget source or transforms
Parameters
| Name | Description |
|---|---|
| InOutPose | [out] Individual track to apply the reduction to |
| RetargetSource | Name of the retarget source to retrieve data for |
| RetargetTransforms | Set of transforms to use as the ref skeleton bone transforms |