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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceHelpers.h |
| Include | #include "Animation/AnimSequenceHelpers.h" |
namespace UE
{
namespace Anim
{
void UE::Anim::ExtractBoneTransform
(
const struct FRawAnimSequenceTrack & RawTrack,
FTransform & OutTransform,
int32 KeyIndex
)
}
}
Remarks
Extract Bone Transform of the Time given, from the provided FRawAnimSequenceTrack
Parameters
| Name | Description |
|---|---|
| RawTrack | RawAnimationTrack it extracts bone transform from |
| OutAtom | [out] Output bone transform. |
| KeyIndex | Key index to retrieve from the track. |