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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/NamedValueArray.h |
| Include | #include "Animation/NamedValueArray.h" |
Syntax
namespace UE
{
namespace Anim
{
enum ENamedValueUnionFlags
{
None = 0,
ValidArg0 = 0x01,
ValidArg1 = 0x02,
BothArgsValid = ValidArg0 | ValidArg1,
}
}
}
Values
| Name | Description |
|---|---|
| None | No flags. |
| ValidArg0 | First argument is valid. |
| ValidArg1 | Second argument is valid. |
| BothArgsValid | Both arguments are valid. |
Remarks
Flags passed during union operations.