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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h |
| Include | #include "Animation/AttributesContainer.h" |
namespace UE
{
namespace Anim
{
static FName UE::Anim::BoneAttributeNamespace
(
"bone"
)
}
}