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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceHelpers.h |
| Include | #include "Animation/AnimSequenceHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceHelpers.cpp |
namespace UE
{
namespace Anim
{
namespace AnimationData
{
bool UE::Anim::AnimationData::Trim
(
UAnimSequence * InSequence,
float TrimStart,
float TrimEnd,
bool bInclusiveEnd
)
}
}
}
Remarks
Trim a specific window from the animation data Whether or not the operation was succesful
Parameters
| Name | Description |
|---|---|
| InSequence | Animation Sequence to add the animated frame to |
| TrimStart | Time value at which to start removing frames |
| TrimEnd | Time value at which to stop removing frames |
| bInclusiveEnd | Whether or not the TrimEnd should be included in the trimming range |