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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceHelpers.h |
| Include | #include "Animation/AnimSequenceHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceHelpers.cpp |
namespace UE
{
namespace Anim
{
namespace AnimationData
{
FName UE::Anim::AnimationData::FindFirstChildTrackName
(
const UAnimSequence * InSequence,
const USkeleton * Skeleton,
const FName & BoneName
)
}
}
}
Remarks
Finds the name of the first child track (bone) for the provided bone name The first child track name for the provided bone name, if none found will return NAME_None
Parameters
| Name | Description |
|---|---|
| InSequence | Animation Sequence to remove the animated frames from |
| Skeleton | Skeleton to use for retrieving child bone names |
| BoneName | Name of the bone to find the child track index for |