Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendSpace
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include | #include "Animation/BlendSpace.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp |
bool UpdateBlendSamples
&40;
const FVector & InBlendSpacePosition,
float InDeltaTime,
TArray< FBlendSampleData > & InOutSampleDataCache,
int32 & InOutCachedTriangulationIndex
&41; const
Remarks
Updates a cached set of blend samples according to internal parameters, blendspace position and a delta time. Used internally to GetAnimationPose(). Note that this function does not perform any filtering internally.
Parameters
| Name | Description |
|---|---|
| InBlendSpacePosition | The current position parameter of the blendspace |
| InOutSampleDataCache | The sample data cache. Previous frames samples are re-used in the case of target weight interpolation |
| InDeltaTime | The tick time for this update |