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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendSpace
- UBlendSpace::SnapSamplesToClosestGridPoint()
- UBlendSpace1D::SnapSamplesToClosestGridPoint()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include | #include "Animation/BlendSpace.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp |
virtual void SnapSamplesToClosestGridPoint&40;&41;
Remarks
If around border, snap to the border to avoid empty hole of data that is not valid