Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendSpace
Syntax
TArray< FPerBoneInterpolation > ManualPerBoneOverrides
Remarks
Per bone sample smoothing settings, which affect the specified bone and all its descendants in the skeleton. These act as overrides to the global sample smoothing speed, which means the global sample smoothing speed does not affect these bones. Note that they also override each other - so a per-bone setting on the chest will not affect the hand if there is a per-bone setting on the arm.