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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendSpace
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include | #include "Animation/BlendSpace.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp |
void GetRawSamplesFromBlendInput
&40;
const FVector & BlendInput,
TArray< FGridBlendSample, TInlineAllocator< 4 > > & OutBlendSamples
&41; const
Remarks
Get Grid Samples from BlendInput, From Input, it will populate OutGridSamples with the closest grid points.
Parameters
| Name | Description |
|---|---|
| BlendInput | BlendInput X, Y, Z corresponds to BlendParameters[0], [1], [2] |
| OutBlendSamples | Populated with the samples nearest the BlendInput |