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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendProfile
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetEntryIndex
(
const int32 InBoneIdx |
Please use the overload that takes a skeleton bone index | |
| int32 | GetEntryIndex
(
const FSkeletonPoseBoneIndex InBoneIdx |
Get the index of the entry for the specified bone | |
| int32 | GetEntryIndex
(
const FName& BoneName |
Get the index of the entry for the specified bone |