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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UBlendProfile > GetEntryIndex
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h |
Include | #include "Animation/BlendProfile.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp |
int32 GetEntryIndex
&40;
const FSkeletonPoseBoneIndex InBoneIdx
&41; const
Remarks
Get the index of the entry for the specified bone
Parameters
Name | Description |
---|---|
InBoneIdx | Skeleton index of the bone |