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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendProfile > API/Runtime/Engine/Animation/UBlendProfile/GetBoneBlendScale
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h |
| Include | #include "Animation/BlendProfile.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp |
float GetBoneBlendScale
&40;
const FName & InBoneName
&41; const
Remarks
Get the set blend scale for the specified bone, will return 1.0f if no entry was found (no scale). The term bone factor and entry or bone scale refer to the same thing.
Parameters
| Name | Description |
|---|---|
| InBoneName | Name of the bone to retrieve |