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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendProfile
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h |
| Include | #include "Animation/BlendProfile.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp |
void FillBoneScalesArray
&40;
TArray< float > & OutBoneBlendProfileFactors,
const FBoneContainer & BoneContainer
&41; const
Remarks
Resize and fill an array of floats with the bone factor values. One for each bone inside the compact pose.
Parameters
| Name | Description |
|---|---|
| OutBoneBlendProfileFactors | This array will be resized and filled with the factors for each bone in the compact pose, as setup in the blend profile editor. |
| BoneContainer | The bone container which is used to extract how many bones are inside the compact pose and to figure out what factor value to place at what array element. |