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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimationAsset
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include | #include "Animation/AnimationAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp |
void HandleAnimReferenceCollection
&40;
TArray< UAnimationAsset &42; > & AnimationAssets,
bool bRecursive
&41;
Remarks
Helper function for GetAllAnimationSequencesReferred, it adds itself first and call GetAllAnimationSEquencesReferred.