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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequenceBase
- UAnimSequenceBase::IsValidToPlay()
- UAnimSequence::IsValidToPlay()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h |
Include | #include "Animation/AnimSequenceBase.h" |
virtual bool IsValidToPlay&40;&41; const