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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequenceBase
- UAnimSequenceBase::ExtractRootTrackTransform()
- UAnimComposite::ExtractRootTrackTransform()
- UAnimSequence::ExtractRootTrackTransform()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h |
| Include | #include "Animation/AnimSequenceBase.h" |
virtual FTransform ExtractRootTrackTransform
(
float Time,
const FBoneContainer * RequiredBones
) const
Remarks
Extract the transform from the root track for the given animation position.