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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimSequenceBase
- UAnimSequenceBase::CalculateOffsetForNotify()
- UAnimMontage::CalculateOffsetForNotify()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h |
Include | #include "Animation/AnimSequenceBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp |
virtual EAnimEventTriggerOffsets::Type CalculateOffsetForNotify
&40;
float NotifyDisplayTime
&41; const
Remarks
Calculates what (if any) offset should be applied to the trigger time of a notify given its display time