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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequenceBase > API/Runtime/Engine/Animation/UAnimSequenceBase/AdvanceMarkerPhaseAsLeader
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h |
| Include | #include "Animation/AnimSequenceBase.h" |
virtual void AdvanceMarkerPhaseAsLeader
(
bool bLooping,
float MoveDelta,
const TArray < FName > & ValidMarkerNames,
float & CurrentTime,
FMarkerPair & PrevMarker,
FMarkerPair & NextMarker,
TArray < FPassedMarker > & MarkersPassed
) const