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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence
Syntax
UPROPERTY (EditAnywhere, Category=Compression)
uint32 bDoNotOverrideCompression: 1
Remarks
Do not attempt to override compression scheme when running CompressAnimations commandlet. Some high frequency animations are too sensitive and shouldn't be changed.