Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimSequence
- UAnimSequenceBase::GetMarkerIndicesForTime()
- UAnimSequence::GetMarkerIndicesForTime()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual void GetMarkerIndicesForTime
&40;
float CurrentTime,
bool bLooping,
const TArray< FName > & ValidMarkerNames,
FMarkerPair & OutPrevMarker,
FMarkerPair & OutNextMarker
&41; const