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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence
- UAnimSequenceBase::GetMarkerIndicesForPosition()
- UAnimSequence::GetMarkerIndicesForPosition()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual void GetMarkerIndicesForPosition
&40;
const FMarkerSyncAnimPosition & SyncPosition,
bool bLooping,
FMarkerPair & OutPrevMarker,
FMarkerPair & OutNextMarker,
float & CurrentTime,
const UMirrorDataTable &42; MirrorTable
&41; const