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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence
- UAnimSequenceBase::ExtractRootTrackTransform()
- UAnimSequence::ExtractRootTrackTransform()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual FTransform ExtractRootTrackTransform
&40;
float Time,
const FBoneContainer &42; RequiredBones
&41; const
Remarks
Extract the transform from the root track for the given animation position.