Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence > API/Runtime/Engine/Animation/UAnimSequence/EvaluateCurveData
- UAnimSequenceBase::EvaluateCurveData()
- UAnimSequence::EvaluateCurveData()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual void EvaluateCurveData
&40;
FBlendedCurve & OutCurve,
float CurrentTime,
bool bForceUseRawData
&41; const
Remarks
Evaluate curve data to Instance at the time of CurrentTime
Add curve data to Instance at the time of CurrentTime