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Unreal Engine C++ API Reference > Runtime > Engine > Animation > UAnimSequence > EvaluateCurveData
- UAnimSequenceBase::EvaluateCurveData()
- UAnimSequence::EvaluateCurveData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
virtual void EvaluateCurveData
&40;
FBlendedCurve & OutCurve,
float CurrentTime,
bool bForceUseRawData
&41; const
Remarks
Evaluate curve data to Instance at the time of CurrentTime
Add curve data to Instance at the time of CurrentTime