Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimInstance > API/Runtime/Engine/Animation/UAnimInstance/ParallelEvaluateAnimation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
void ParallelEvaluateAnimation
(
bool bForceRefPose,
const USkeletalMesh * InSkeletalMesh,
FParallelEvaluationData & OutAnimationPoseData
)
Remarks
Perform evaluation. Can be called from worker threads.