Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
virtual void NativeThreadSafeUpdateAnimation
&40;
float DeltaSeconds
&41;
Remarks
Native thread safe update override point. Executed on a worker thread just prior to graph update for linked anim instances, only called when the hosting node(s) are relevant